Zealots of Nerd Entertainment

Dungeons & Dragons: Rolling the Dice and Embracing the Chaos

April 12, 2024 JetBlackXtreme, Kokugatsu, TalosGundam, Professor Tuck, Mira Jane, Saitama Smash, Leia, Tinara, Honor Lord D Season 14 Episode 2
Dungeons & Dragons: Rolling the Dice and Embracing the Chaos
Zealots of Nerd Entertainment
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Zealots of Nerd Entertainment
Dungeons & Dragons: Rolling the Dice and Embracing the Chaos
Apr 12, 2024 Season 14 Episode 2
JetBlackXtreme, Kokugatsu, TalosGundam, Professor Tuck, Mira Jane, Saitama Smash, Leia, Tinara, Honor Lord D

When the roll of a d20 dictates the fate of your entire adventuring party, you know you're in for a wild ride. Our latest gathering at the virtual table brings the legendary Honor Lord D and a cadre of D&D enthusiasts, from the sage Kokugatsu, to the valiant Mira Jane, to regale you with tales from epic campaigns and side-splitting misadventures. We share the origins of our love for this fantastical game, showcasing how a humble quest for nerd validation or a yearning for escapism can lead to a lifelong passion for Dungeons & Dragons.

Every roll of the dice is a step into the unpredictable, and that's exactly what we embrace in this episode. From the comical blunders of natural ones to the triumph of clutch nat 20s, we delve into the heart-pounding and often hilarious moments that make D&D the unparalleled experience it is. Lord D opens his vault of wisdom, discussing the nuanced art of choosing the perfect class, laying down the law of dice superstitions, and bringing a touch of magic into our mundane lives with wishlists of fantastical items we'd love to wield.

But it's not all fun and games; our forays into the realm of dragons and dungeons sharpen our wits for the real world too. We close the session with reflections on how D&D enhances our creativity and problem-solving abilities, often manifesting in unexpected aspects of our daily lives. Whether you're a seasoned player or a curious newcomer, this episode promises to enchant you with the boundless creativity and camaraderie found within the world of Dungeons & Dragons. So gather your dice and your courage, and join us for a journey you won't soon forget.

Text us for feedback and recommendations for future episodes!

Support the Show.

We thank everyone for listening to our podcast! We hope to grow even bigger to make great things happen, such as new equipment for higher-quality podcasts, a merch store & more! If you're interested in supporting us, giving us feedback and staying in the loop with updates, then follow our ZONE Social Media Portal!

Subscribe to "Content for Creators" on YouTube to listen to some of the music used for these productions!

Show Notes Transcript Chapter Markers

When the roll of a d20 dictates the fate of your entire adventuring party, you know you're in for a wild ride. Our latest gathering at the virtual table brings the legendary Honor Lord D and a cadre of D&D enthusiasts, from the sage Kokugatsu, to the valiant Mira Jane, to regale you with tales from epic campaigns and side-splitting misadventures. We share the origins of our love for this fantastical game, showcasing how a humble quest for nerd validation or a yearning for escapism can lead to a lifelong passion for Dungeons & Dragons.

Every roll of the dice is a step into the unpredictable, and that's exactly what we embrace in this episode. From the comical blunders of natural ones to the triumph of clutch nat 20s, we delve into the heart-pounding and often hilarious moments that make D&D the unparalleled experience it is. Lord D opens his vault of wisdom, discussing the nuanced art of choosing the perfect class, laying down the law of dice superstitions, and bringing a touch of magic into our mundane lives with wishlists of fantastical items we'd love to wield.

But it's not all fun and games; our forays into the realm of dragons and dungeons sharpen our wits for the real world too. We close the session with reflections on how D&D enhances our creativity and problem-solving abilities, often manifesting in unexpected aspects of our daily lives. Whether you're a seasoned player or a curious newcomer, this episode promises to enchant you with the boundless creativity and camaraderie found within the world of Dungeons & Dragons. So gather your dice and your courage, and join us for a journey you won't soon forget.

Text us for feedback and recommendations for future episodes!

Support the Show.

We thank everyone for listening to our podcast! We hope to grow even bigger to make great things happen, such as new equipment for higher-quality podcasts, a merch store & more! If you're interested in supporting us, giving us feedback and staying in the loop with updates, then follow our ZONE Social Media Portal!

Subscribe to "Content for Creators" on YouTube to listen to some of the music used for these productions!

Speaker 1:

what's good nerds? It's jet black extreme, and the zone podcast is back at again, with a redux of a discussion that we had a while back. We are revisiting dungeon dragons and this time, oh, we got the biggest panel this time around. First of all, we have the fancy club, president kokugasu, the anime theorist, amira jane, the mecha manager, talus gundam saitama smash, this future number one hero. We also have leia tanara and the honor lord d himself making a special guest appearance and, without further ado, let's go ahead and zone in on it. Oh, I got some questions for y'all, so don't mind if I spit some out. For starters, what inspired y'all to play dunce and dragons? I'll start off by saying it started when a whole bunch of friends was visiting the apartment. They were talking about playing dnd. They're gonna get character sheets and all that set up and what not, and I was thinking you know what? I claim to be a nerd, but I feel like playing D&D will officially give me my official nerd card.

Speaker 1:

I'm like playing video games, watching anime and all that. I'm like, yeah, yeah, that is nerdy shit. But I'm like D&D. That's when we get really nerdy. We're talking about, uh, a game to where it's. Imagine you're designing a video game but you're using pen and paper first. That's what I kind of like about dnd that aspect. As you're building up your characters, you're going on these adventures. There's a lot of politics and semantics, just like I was saying in the magic the gatherer review that I did. But opening up to y'all, what got y'all into playing dnd?

Speaker 5:

well, let me let me roll for initiative first off, and that is a nat one. So let me let me just start off with, first off, my whole deal with Dungeons Dragons. It first started I would go to my buddy's house we're not friends anymore, but his name was Nicholas, and Nicholas and I. What we would do is we would get a whole bunch of friends and we would play this little board game that was D&D based, and I saw that one of them was very similar to my Air GenD based and I saw that one of them was very similar to my Eir Genasi. So I picked that shit real quick and I was like, oh cool, this character is bald also, let me see what he can do. And he was like the most overpowered character. Loved it, loved it. So then I decided let me start buying dice, let me start buying more of these sheets. And now I can't get away from this.

Speaker 4:

I feel that how about Kokugatsu?

Speaker 1:

What drew you into Dungeons, dragons?

Speaker 2:

Freedom For reals. My life was locked in a lot like mostly I already know, but most people listening I already know I grew up majority Christian household so any talks of magic fantasy and stuff like that was completely like out of the house never happened so if I ever wanted to have any of that type of freedom whatsoever, I can only do it over at a friend's house and stuff.

Speaker 2:

Um, most people like revisiting the story as far as, like harry potter probably was like my first introduction really into what fantasy itself would be and being able to live my own fantasy life. Um, so yeah, I kind of got into it around middle school. So elementary school is when the first time I finally started watching the Harry Potter series over at a friend's house, had a movie marathon, blazed through the first four movies and then was hooked from that point, wanted to watch the rest of them. So got to middle school. Towards the end of middle school there was a park that was nearby where I used to live at, where there would be people that would be larping all the time, and I would see him pretty frequently whenever I'd drive by, for mom and I like to walk around the town just because, like jb you know, we have a mutual friend. He loves to walk around as well. So sometimes, sometimes we don't, oh, it just happens, and so I just I was like you know what? I want to stop by. I want to see what this larping is. I want to see what these guys and girls are, dressing up in these fantasy outfits and pretending to fight, is doing. And there they also had a table for people who probably weren't the most physically adept and wasn't able to do so, but still wanted to live the fantasy story and it's dnd and that one would be my first introduction into it. Uh, didn't roll my, it didn't make my first character sheet. Then this was one of those ones where I was just like, oh okay, well, I will, they just gave me one. They gave me like one of the presets because it was one for like introduction and let's go ahead and get you into the story so you can get an idea, get how it feels. And I was like, sure, rolled in, my character died very quickly. Um, probably wrote as many nat ones, honestly, as I felt that I probably had today. Today has been a nap one day for me, all day, like god almighty. But yeah, probably wrote as many nat ones. Then my character died. Very that I probably had today. Today has been a nap one day for me all day, like God almighty. But yeah, I probably wrote as many nap ones than my character died very quickly.

Speaker 2:

But it was fun. It was a first character being a rogue and I think it was like D&D 3, the third edition that we were playing at that time. So it was like it was pretty interesting. It was one of those ones that was like yo, this is pretty cool, like it's pretty interesting. It was one of those ones I was like yo, this is pretty cool. I was not introduced to old magic. Understand that. I was still introduced to kind of the newer wimpy magics. The newer wimpy stuff is not as much as people claim. The new fifth edition and stuff is now, but weenie hut jr.

Speaker 1:

That's what it sounded like. What you said, yeah, yeah, pretty much you could say this was weenie hut, so not not even weenie hut jr, but this was just like weenie hut jr, that's what it sounded like, what you said.

Speaker 2:

Yeah, yeah, pretty much you could say this was weenie hut. So not not even weenie hut jr, but this was just like weenie hut was my introduction into it and then got into old magic and I was like, holy crap, this is like damn near impossible. How the fuck do you survive? It's like that's the fun part, you don't. You just make like 50 character sheets. It's like how do you get past the story?

Speaker 1:

it really did feel that way.

Speaker 2:

But no, yes, that was my introduction, literally. I got introduced to LARPing and D&D in the exact same day. And look at me, now I'm getting my kids. We have our own little games. We have like little Disney toys and I get them doing little Disney. Right now they have one where Mulan and the Mandalorian are fighting side by side against the Marvels Pretty interesting itself. But yeah, so that was my introduction to it.

Speaker 1:

Gotcha, you just reminded me how Talos and I was talking to our friend Tattoo Enigma, how he was saying that there was this campaign that involves superheroes, and it got me really interested. I need to get back with him on that. Speaking of which, talos, same question what got you into Dungeons and Dragons?

Speaker 3:

So, so, let me do this like this Really quick. What's good to everybody. This is the friendly neighborhood admin, aka Talos Gundam, your mecha manager, shameless plug, shameless plug. Where y'all been at, y'all been hiding from me. I done bought cookies, candies, cakes and y'all don't want to come visit. Nobody, it's the same, it's very same. Anyway, please go visit Zone Bullshit to the side. It's very the same. Anyway, please go visit Zone Bullshit to the side. Visit Zone, watch the podcast, enjoy this, I promise you. I promise you you will enjoy this.

Speaker 3:

That aside, my first time ever getting into D&D Cold Dark Night. Now, come on Straight out of that Cold Dark Night because, hey, it was my birthday. It decided to rain that night. Cold Dark Night, straight out, not Cold Dark Night, because, hey, it was my birthday. It decided to rain that night. And when it, my friends were like, hey, yo, you wanna join us on this campaign? Uh, hold on, sorry about that, um. So, like, all my friends decided, hey, yeah, um, come out, come, come visit with us. You know, come, come, hang with us.

Speaker 3:

And so I was over there. I was over there and I hung out with them and they were like, yeah, we've been doing dnd, um, you know, hey, you want to, you want to go, you want to have a little fun. Sure, I was like sure, I was like sure, so we got into it and, mind you, this campaign has been going for a long time. This campaign currently has been going for about, I want to say, I'll say maybe about a good eight years now. This campaign has been going for about a good eight years. So it's been one of those moments of, yeah, this was hella fun. My character has died, come back, died again, come back again, like, like we've seen it all being that my first one was a homebrew, like I didn't, unlike a lot of people who, when they come in, they get a chance to go through the pre-made campaigns from D&D, y'all were going through.

Speaker 1:

Dragon Ball Z.

Speaker 3:

We were in a homebrew. This homebrew has us. We're basically planeswalkers. By all times of the accounts we're planeswalkers. We've walked through different universes, different timelines and everything else, and when I say it has been a blast, it has been a blast. So yeah, my first time getting in here has always been fun, like right now. I know y'all probably can't hear them, but I have my own campaign going at this current moment. They're actually getting ready for a reset, if you will.

Speaker 1:

So Okay, all right, all right. With that being said, we're going to turn over to uh leah, uh tanara and the honor lord. Uh, I'm gonna just let y'all share a turn. Like, just go ahead and let us know how. What got y'all into dnd? And just for uh mira, jane and professor tuck, who is just now joining us, maybe fill them in on D&D and what inspired you all to play the game.

Speaker 6:

Well, I grew up first off in a very fantasy-appreciating household, but it kind of helps when my dad is a DM.

Speaker 7:

Nice. I started before Advanced D&D in 1977 playing when I was at tech school in the military.

Speaker 6:

Okay, before there were books.

Speaker 7:

Oh.

Speaker 1:

Okay, okay.

Speaker 7:

So I don't know how many people have actually played Seiko, but yeah, that was the combat calculating system at the time, but D&D was. That was the combat calculating system at the time, but D&D was. These are the guidelines and it's an open world. I mean, yes, they had the packets that came from. You know, at the time, tsr Wasn't it?

Speaker 6:

like a magazine.

Speaker 7:

Well, and there were magazines that had beginning setups. But we all did our own open worlds and I've always played in an open world and I've always run in open worlds. I started DMing in 1977, so that tells you how long I've played.

Speaker 1:

I see Okay.

Speaker 6:

Yeah, so oh, and I don't like 4 and five.

Speaker 7:

I don't like fourth edition I'm mainly three.

Speaker 2:

I'm mainly 3.5 over here yeah, see, I told you, three was like where I started, so apparently I started right where before it started getting down fat.

Speaker 1:

But no, I got a good time I absolutely appreciate you being on here.

Speaker 2:

I absolutely appreciate you being on here. I absolutely appreciate you being one of the people that inspires, like realistically. If you guys did not enjoy it, did not make it what it was, we still probably would not have D&D today Like realistically. And I want to say thank you so much for like enjoying it, for continuing on, for helping spread the fantasy, the fun, the humor, the laughs, the cries, all of that. Thank you so much on that because you have a big inspiration into that to help bring it to what it is today. Thank you so much for that.

Speaker 1:

Yeah, yeah, and speaking of which, I got another question for y'all. Uh, roll for initiative, if you will. Uh, what is the funniest moment you've had during a dnd session? Go ahead, team. Y'all sound like y'all got something to say. Come on.

Speaker 6:

I think my favorite one is when my character, patrick, who is a monk he's a homebrewed troll who's a monk and he has very excellent climbing abilities. Half of our group was not there that day, so we were kind of just doing a fun one where all our characters went to a fair and there was a greased up pole competition one where characters have to climb up right. So my character, like naturally, has like 20 on his climb ability and then he got a nat 20. So apparently Patrick climbed up this greasy pole in about a second. And I just find that funny because I just see a cartoon dog moment, you know, like Scooby-Doo, running out of frame all of a sudden.

Speaker 1:

He's got like motivation to get up that long.

Speaker 8:

And then he slapped a lynx with a fish. Well, that was going to be my favorite thing. So my first character was one of these two and basically he allowed me to port over my Skyrim character and so she was a half-orc we were doing Pathfinder, so she was a blood rager, so mostly like a barbarian with a few spells thrown in. But one time when we were fighting the Lich Leo's character freaking yeeted Tanara at this Lich and because he had weaponized.

Speaker 6:

Patrick had the ability. He was high enough level that he could weaponize anything in his hand. Improvised weapon is actually the ability, but I call it weaponize anything because it's the same thing, and so it's like. I asked can I weaponize a player? And it's like the answer was yes. So he threw to North. The act of throwing her counted as damage, yep, and she was now close enough that she could attack yes, so it was we took out.

Speaker 8:

We took out that lich in less than a round. So that was. That was definitely one of my favorite parts.

Speaker 6:

Was her just eating my character and just that counting as attack and then being able to attack, which is funny because her character size, she's like she's a half orc she's big girl. Yeah, she was like counted as a large creature and patrick is a medium and like he's a scrawny character too, so it's so. You just have this twig of a character, just throw an orc.

Speaker 8:

Yep, it was great.

Speaker 1:

Alright, alright, honor, lord, you got a funny story for us.

Speaker 7:

I can't think of a funny story right off the top of my head other than these guys in my campaign. But you know, a long line line. It's like where do I start?

Speaker 1:

so okay, I feel that, um, right off the bat. I'm trying to recall this one time where I was a lousy paladin. I'm telling you like I was trying to do the goody two-shoes thing in my first um run through. And it's kind of hard to be the goody two-shoes when I'm surrounded by murder hobos and one of which you know is an evil guy. But it's like I'm trying to point out the evil guy, like I even had the protection against evil spell and I would kind of threaten to be like every time we go into a short rest or a long rest, I will threaten the evil character where I'm like I'm going to put up a protection from evil and I'm like why would you do that to me? I'm like you know how it is, so I got a couple of questions here.

Speaker 9:

I got a couple of questions. You know I'm the undead king right professor talking on the king.

Speaker 6:

He's a.

Speaker 2:

Let's throw a fish at him aka, aka, lord, I'm junior I don't think we've gotten all the way up to that level yet, but go ahead. I said junior I don't think we've gotten all the way up to that level yet, but go ahead.

Speaker 9:

I said junior.

Speaker 2:

Don't think you earned that status yet either.

Speaker 9:

I'm his apprentice.

Speaker 2:

I'm pretty sure several of his lieutenants would have something against that, but continue.

Speaker 9:

Those are floor guardians, and I am different.

Speaker 7:

I'm not a floor.

Speaker 9:

Guardian. I am a former human, like Lil' Oz. I'm an undead king. He's an ambitious henchman. I'm not ambitious. I ain't no henchman.

Speaker 2:

I'll accept that.

Speaker 4:

He's an undead emperor, I accept that. No no.

Speaker 2:

We're going to spread that rumor.

Speaker 9:

The lynch inchman, I'm completely ignorant and I downloaded BG3. I was so confused I had to delete it so. I could restart it.

Speaker 1:

And I'm glad we're doing this call.

Speaker 9:

I got a whole bunch of questions. I thought it was a regular game. It's not a regular game, you guys.

Speaker 2:

So I need to know about D&D. I feel so happy for you To have experienced this.

Speaker 7:

You probably played with no level limit and running games with no level limit, so my very first character Made it up to level 57 Before I had to move from the Station I was assigned at at the time.

Speaker 1:

Yeah, that'd be spooky, like especially. Okay, you know what I should have learned in Japan, but I just I never learned, man, you know That'd be spooky Like especially.

Speaker 9:

Okay, you know what I should have learned in Japan, but I just I never learned man you know, you know I'm going to keep going around the table.

Speaker 1:

Let's start with Koguyasu. What's your funniest moment? Then I'll get to Saitama and Talos. But I got another question for y'all now that we're on something else. But I'm going to let y'all finish first.

Speaker 2:

Okay, we're on um, something else, but I'm gonna let y'all finish first. Okay, I'll be quick with mine. I don't want necessarily sheet and go with two because, like, I only have one that forever sticks in my mind as a funny thing that happened to me, and then one that I kind of have heard about that, like I mentioned before, when I first started I wasn't really into old magic like that. So, like first edition, second edition, going up against the lich was like an absolute death wish, apparently, because you know those animorphs like they morph you into something whatever they want to and you're just like oh, it's whatever. I had more recently it was about a year ago actually but I had learned that you had to roll to save your character from that morph because it would kill you, morphing your character into something like a rabbit or a fly.

Speaker 5:

Yeah, druids are a nightmare when it comes to transforming dude. If you're not a good druid, you could just potentially screw yourself over and be like the shape of an eagle, and then you just suddenly like oh, what if I'm dying?

Speaker 2:

oh yeah, you forgot about saving through that part and you're just sitting here, like once you understand, like again, I started on third edition. So by that, like by third edition, obviously definitely fourth edition further. But third edition was introduced like you didn't have to roll to save your character from being morphed into something to where it was, like it was a gentle morph. I didn't know that. So, understanding, when being introduced to old magic, like oh he more, you said he's more for you all. Right now you got to roll to save your character. I said what do you mean? Um, your bones are going to shatter and break as you're being morphed a rabbit. And I'm like I didn't think about that, oh my God. It was like, oh wait, and I think at that time I was playing with like an orc. So, going from something that big to a rabbit, I was like, oh crap, wait a second, that does sound pretty painful. Painful. Oh, it very much is. And if you don't roll anything higher than a 12, you're gonna die. And I was like, okay, roll five, all right. Well, that character's dead. There was there's no save for that whatsoever. There's no, you have a chance for vibe. No, you're crushed. You died mid-transformation. You just became an anthropomorphic mush on the ground. I was like holy crap. The funniest thing probably that happened to me actually was in my very first game. My rogue died the most humiliating way. Excellent climber, just like previously mentioned.

Speaker 2:

I had to roll to go ahead and infiltrate this castle trying to go ahead and get some information. It was not supposed to be a fight, it was just information. There was a cat that was there that happened to notice me and did not like my sense of my character, which made sense. So I was like okay, he doesn't like how he smells. So this cat is very upset. What are you going to do? And I was like oh easy, I mean, I'm a cat person, I can, I'll just go and like pet it. And it's like you're very.

Speaker 2:

They made it aware to me again, this is my first game. So they made it very aware. I'm going to repeat what I just said. This cat does not like the way that you smell. I should have listened. I didn't. I still said I'm just going to go, try to pet the cat, you know I'll be nice to it, it'll be okay. I rolled a one. The cat screeched it, bit my hand. I backed out and fell out the window to my death. I was like that's probably the most embarrassing death to a roguer. It was like that's probably the most embarrassing death to a roguer. It would probably happen. I was like, well, maybe I should listen next time when you say the cat doesn't like the way I smell.

Speaker 1:

Yeah, see, depending on the situations and the DM, it's like you may never know what could happen to where you just die over bullshit.

Speaker 2:

Keep in mind the DM broke the rules in repeating the scenario to me because it was being nice of the fact it was my first time playing.

Speaker 1:

It was like he was trying to warn you about metagaming Pretty much. But this honestly reminds me of what you told me about this reel to where, essentially, how jumping works with the strength modifier. Essentially, a cat can't jump but an elephant can jump nine feet in the air because of the strength.

Speaker 7:

I have to point out DMs can't break rules because they're guidelines and the DM is the rule.

Speaker 1:

Carlos, didn't we just talk about this in the Magic the Gathering review? The rulebook is more like the code from Pirates of the Caribbean. The rulebook is more like guidelines, more than actual rule.

Speaker 2:

That's fair. I still should have did better at listening. I don't listen.

Speaker 7:

These guys want to share their whale story.

Speaker 1:

Oh yeah, y'all got a funny story.

Speaker 6:

The whale, the glowing whale, getting super, super high Our characters.

Speaker 8:

We were on a voyage from one continent to another on this ship that went underwater, and we bought some substances. Yeah, some substances from a succubus before we left, and Leah's dice tower just fell, and so not all of our party took them, but most did, and boy was that a trip.

Speaker 6:

We saw glowing whales, patrick had a cat in the wall, but most did, and boy was that a trip. We saw glowing whales. Patrick had a cat in the wall. There were cats in the wall. I remember that he did not find the cats in the wall.

Speaker 8:

It was a real trip, it was great.

Speaker 1:

I'm sitting here thinking your first mistake was Trust and succubi, it sounded like youbun anyways.

Speaker 8:

The substance contained some of her blood, which was the hallucinogenic bit.

Speaker 6:

Which also apparently bound our characters to her. But we weren't told that, yeah, until we started hearing voices in our head.

Speaker 4:

Yeah, there's only a half-subtiveness.

Speaker 8:

Okay, there's only half something else.

Speaker 1:

Okay.

Speaker 8:

An important distinction there.

Speaker 1:

Yeah, it's like, okay, you kind of got me there, I just got to see you, Alright.

Speaker 3:

Last time I heard a funny story for us.

Speaker 5:

Well, I have the. Are you sure about that moment? I was playing as a halfling during the time and I was with one of my friends and my boy, tristan. We decided that it was going to be funny, since he's strong enough because he's a barbarian and I'm a halfling. I rolled for perception and on the other side there were two whatchamacallit again Lizards tank, and the two giant lizards broke on the other side and they were both well equipped and we were on this like really fucking high up tower and okay, I rolled, this is what we're going to do. You hit the door, you smack the door, you destroy the door. I jump in, I start attacking one of them and I should have enough to do an additional attack. So I'm going to jump in and I'm just gonna start swinging it away as soon as he destroys the door and he's like okay, let's do it. So he breaks the door, I roll for action and I shit you not, it was supposed to be a perfect nat 20.

Speaker 5:

Dm's being an asshole. He's like you jumped too well the window on the other side. You fell through it and everybody, what the fuck do you mean that? I fell through it Like well, the window was open and you jumped too high. Now you're falling. What are you going to do? Well, I'm going to use feather falling. There are spikes in the bottom. Don't be an asshole. Are you sure about that? Like well, of course I want to jump as high as I want to. He's like okay, cool. And he starts telling me that shit, and I'm like I fucking hate this guy.

Speaker 7:

That's the kind of thing that can only happen if you roll a one and do a crit fail on your jump that you overjump like that. A 20 means you did a perfect jump.

Speaker 5:

You can't overjump.

Speaker 4:

I didn't know that the floor was greased. How the hell am I supposed to know?

Speaker 5:

that it's greased.

Speaker 7:

I do have a funny story I can add.

Speaker 5:

Alright.

Speaker 7:

I had a group that was meeting up in a tavern for their first meeting in the group in the game and they all kept rolling ones on their perceptions. They checked their dice in between and they rolled other things, but every time they were trying to perceive the other ones what was going on, they would roll a one. The fairy fell into a drink that one of the other player characters was drinking and he rolled a one on seeing it. It's like they just totally missed each other and it was like it took about two hours for the group to actually start seeing each other and get together, but by that time the tavern had been lit on fire by something one of them did and three of them died in the fire.

Speaker 6:

Dad, that was brother, mom and me. It was not a fairy.

Speaker 1:

It's fine, I'm okay with the events happening here.

Speaker 6:

The ceiling.

Speaker 1:

Right.

Speaker 6:

And mom's fairy is the one who lit the fire on fire. Brother's character did not notice shit.

Speaker 8:

This sounds familiar. No way this happened twice.

Speaker 1:

This sounds like something straight out of a comedy movie right dude.

Speaker 2:

I've actually wondered if I would ever. I really wonder if I was ever going to meet someone who had like failed at the very beginning. I'm just actually curious if that really does ever happen I always thought it was a big affair.

Speaker 1:

Well, mirrorjane, tuck, strap in whenever you play D&D, because it gets wild.

Speaker 5:

When we play Baldur's Gate 3, when we start playing, when Tuck really starts getting into Baldur's Gate 3 and he starts start playing, when Tux really starts getting into Baldur's Gate 3 and he starts realizing that he has to do specific stuff in order for the game to trigger properly, ah, that's when the game starts really getting fun.

Speaker 9:

Well, yeah, I'll tell you what. It ain't Call of Duty, it ain't Fortnite Boy. I'll tell you what.

Speaker 2:

Not all is better.

Speaker 9:

I mean, I hope, I hope we're gonna, we're gonna get into it. I've been watching videos all weekend, but the videos don't help. They don't. I need somebody to break it down, barney style for me. I was in the army Because things are based on roles.

Speaker 2:

Everything is based on different chances and stuff. One of the best things about the game is the fact that almost no two people will play the same story per se.

Speaker 5:

Never.

Speaker 2:

You'll watch videos, but keep in mind onto this let's say you watch a bunch of videos and just pay attention Each of them happen to roll. Like at the beginning they roll five, they roll four, one rolls a 12, one rolls a 18. Then you start and you roll a 10 right in the middle. Your experience is going to be vastly different than theirs.

Speaker 9:

It's because I'm watching videos for beginners but it don't sound like it's for beginners.

Speaker 1:

No, no, no, Hold on, I got them, I got them Hold on, I got them.

Speaker 1:

D&d is one big game of probability to where the chances of success and failure is so random that it can go very well or horribly bad, as you may have heard, with all these stories going on like, in fact, I'll give you a perfect example. Let me give you another funny story and then I'll get to tell us, because I never get you tell us. I'm I'm gonna get to you in just a moment, but let me tell you another funny story about how I rolled my first nat 20. It was me and One friend and we were Up against a goblin horde being led by a half orc that had this mind control Helmet on and Then, using perception and what not, we figured out that okay, he's being mind control. So we Used our wits to knock the helmet off and we end up killing all the other goblins.

Speaker 1:

But we kept the half-orc alive because he was just being mind control. Everybody else was pretty much evil and was just being commanded by someone else, but half-orc had like nothing really to do with it. It was just more like he was extra muscle that was being manipulated. So essentially, me and my friend, we were talking to the half-orc saying, hey, man, to be fair, you were being, you had strings pulled on you so we can kind of reason with the Talon's boat to accept you in and you can join our party as a companion. And the DM was like all right, if you're going to do that, you're going to have to roll for diplomacy. And I was the paladin at the time. I rolled, I hit that nat 20. And he told me boy, you better give a solid ass speech to convince that orc to join the party. And I did, and that's how we got a half or work as a companion running around from now on.

Speaker 5:

So yeah, you may never know speech speech speech you may never know I mean, at that point you might as well just grunt, and you'll probably be like, okay, cool. No, I'll join you grunt. And he'll probably be like okay, cool.

Speaker 1:

I'll join you. I mean, the fact that I rolled a nat 20 guaranteed that he was going to join the party. So it's like there's no way he's not joining the party.

Speaker 4:

I have a question.

Speaker 1:

Go ahead.

Speaker 4:

What's a nat 20?

Speaker 1:

Okay, nat 20.

Speaker 9:

A nat 20, I'm glad you asked, I'm so glad you asked it's a natural 20. Yeah, yeah, yeah, it's a 10 and another 10.

Speaker 2:

No a natural 20 is when you roll your D20, your 20-sided dice.

Speaker 9:

When you roll it, it lands on a 20. Wait, your natural-sided.

Speaker 1:

Yeah, there's a 20 sided die that we use.

Speaker 6:

It's the highest dice in the game.

Speaker 9:

That's not a regular dice like I be playing.

Speaker 1:

No, not the six sided die, it's a 20 sided die.

Speaker 4:

It's the little Roly one right, Isn't it the one with? It's like a little diamond.

Speaker 9:

Yeah, it looks like a little octagon. It looks like a little octagon.

Speaker 2:

Let me go get my dice Hold on yeah please just show them real quick yes, and then keep in mind like whenever you look up Dungeons and Dragons, the symbol that's usually there is usually a dragon, and it's the 20-sided dice, the little, the hexagonal figure. Okay, there you go.

Speaker 1:

Right there.

Speaker 9:

Yeah, that's exactly what I was thinking of. Okay, that's exactly what I was thinking of. That's what I was picturing. Wait, so one makes 20, or do three make 20?

Speaker 4:

No, it's that one right there, that one that they're showing you, the 20-sided. Hold on.

Speaker 8:

Where's the 20 on this Right there, dude? So yeah, so see, it's got.

Speaker 6:

20 is the highest number on this one Now in the majority of games if you get a nat 20, it's pretty much a guarantee you succeed and or you just succeeded in a glorious way. Yeah, it depends on what you're doing and your DM.

Speaker 9:

So, when you say nat 20, you're meaning like you roll a 20 on your first time go.

Speaker 6:

Right, Like say, I'm in a fight and I need to roll a 20 side dice to see if I can hit. If I get a nat 20, I will get however much damage I rolled plus half.

Speaker 9:

At least that's how my dad often plays.

Speaker 6:

Okay, okay, I'm into dice now, if you're trying to bluff a character get nat 20, you're guaranteed to bluff them, and or you have now made a best friend. You're very charming now.

Speaker 2:

So something important, really quick and um and mirror jane, to understand about what nat 20 is called a natural 20, because when you roll the dice you land on 20. There are some, there are. Sometimes you play the game, you will have modifiers, and modifiers can either plus up or subtract from your role.

Speaker 2:

So you have your modifiers that can like, make a difference into, because every character has like, different things. Like, some characters are naturally stronger than other characters, so they get modifiers. So let's say they have a plus three modifier. You roll and you get a 17. You use a plus three modifier so you have a 20. It's not a natural 20, but it is still a 20. The difference of it being a natural 20 is that you rolled the dice. The dice landed face up on the 20. That's when it becomes a natural 20. That means you naturally rolled it and that's where it landed on no modifiers, nothing changing that whatsoever oh, so, like this is down on Wait.

Speaker 9:

I'm sorry.

Speaker 4:

No modifier, like a negative modifier, can affect the natural 20.

Speaker 1:

No, once you roll that nat 20, guaranteed doesn't matter, you got it.

Speaker 4:

Can it guarantee an action?

Speaker 1:

Yes.

Speaker 4:

If I decided to throw Yolks on the dragon and I rolled a nat 20, that's what I could do pretty much like if you roll that net 20 on any action, whether it's out of combat or in combat.

Speaker 1:

You got it. You got it, you're good okay.

Speaker 9:

So if I break this down into like Monopoly rules, right If I roll a nat 20, that's a similar to me. No, no, no. You know what? Let's not say that, let's say what I'm really good at Uno. So that's just like making somebody draw a fold Right. It just makes you feel all good Pretty much.

Speaker 2:

I'm going to say a better than that? No's going to be. Imagine somebody hits you with a draw fold but you hit them back with a draw fold.

Speaker 4:

You guarantee them that they lost.

Speaker 9:

I like that I like that you guaranteed yourself safe on that, that would be more than that, but simultaneously, like on Monopoly, you can get like those treasure chests. Something can random happen or something can not happen. What is?

Speaker 4:

that.

Speaker 9:

Like yeah, you can either have to pay taxes or you get some taxes like yeah, I mean, depending on your dm. Like it depends on where you're at that night.

Speaker 9:

Give you that roof, yeah so if I'm roll, let's say I roll like a. Let's say I roll like a, not not an x1. Let's say I roll like a 10 and I land on like a volcano or something I can choose to like I I don't know I can land on a volcano or something I can choose to like. I don't know I can land on a volcano or something I could choose to like jump into the volcano and die, or like escape from a volcano yep.

Speaker 1:

I see no right have moderate success getting out, depending on the difficulty class like okay, it depends on the difficulty class. Like if the difficulty class is, say, 18, if you don't roll an 18 or higher, I can't. I don't know, fam, you might have to.

Speaker 9:

But Kokugatsu just so you understand as the undead king. Every time I die, I get stronger.

Speaker 4:

No, that's not, no, no.

Speaker 1:

I don't. No, you better have some magical enchantment to back that up you trying to break some rules.

Speaker 2:

is what you trying to do? No, I'm just saying. You trying to violate some guidelines is what's trying to happen right now. Be careful what your DM will do if you try to do stuff like that.

Speaker 4:

DMs are not going to be happy Any DM will look at you.

Speaker 3:

try to do stuff like that, dms are not going to be happy.

Speaker 4:

Any DM will get you like aww, no, I'm going to speak for Talos and say no, I know that's rude, but I'm like Talos, you got like a funny story for us.

Speaker 1:

I know I didn't forget it for you, bro, but you got a funny story for us is on. I know I didn't forget it for you, bro, but you got a funny story for us. Oh, maybe he stepped out.

Speaker 4:

Is he having a game right now?

Speaker 2:

Yeah, he said he's like right in the middle of a campaign right now so he might have a moment.

Speaker 9:

It's hard out here for a DM.

Speaker 1:

I'm multitasking.

Speaker 4:

I got you.

Speaker 5:

So wait, I got something to show you guys. Actually, I brought in my bag of goodies, all right, and here is where I have all of my dice. I use it for Magic, the Gathering and for D&D. So we have multiple cases of, you know, multiple types of dice, for example, Ooh.

Speaker 1:

I need to show y'all one at one point.

Speaker 5:

I recently got this Ooh, nice. It has the eye of a phantom dragon and obviously we got the D6s. We got the D4s, d8s, d6s, we got the D4s, d8s, d20s this is from Magic the Gathering. This is also from Magic the Gathering. It's huge. So, like we got multiple cases here, multiple of different things, what he's got is a massive, massive bag of dice. Riot, what he's got is a massive, massive bag of dice.

Speaker 6:

That is a dice goblin that is amazing.

Speaker 5:

I love that.

Speaker 9:

I'm really digging these bags, guys. Y'all can put other stuff in there too. We didn't talk about that, damn.

Speaker 1:

I really wish I could show you my metal dice because like it's like black and gold and shit, and like I got another bag of dice too, but my webcam is busted so I can't really show y'all I feel like I have a dice and I just don't know where it's at.

Speaker 9:

I got three or four pieces of dice. You know what I mean. It's in a shoebox with some dollars in it.

Speaker 4:

I know what you've been doing, sir.

Speaker 1:

Yeah.

Speaker 6:

It's like sticking your bags of goodies. Good lord Jesus.

Speaker 8:

I'm only a dice goblin.

Speaker 2:

right now I only have seven sets of dice. That's about it Only seven, only seven.

Speaker 1:

That's a rookie number, sir. You need to get your numbers up I know that's a lot of dice.

Speaker 2:

Look, I'm broke, bro. That's it. Money be tight, just like Magic the Gathering. The reason I ain't got into Magic the Gathering is because I know once you buy one set of cards you can't stop buying.

Speaker 4:

I went through this with Yu-Gi-Oh yeah, Yu-Gi-Oh was really tough for me to give up.

Speaker 9:

Oh yes, I love Yu-Gi-Oh man. The blue eyes, the Blue Eyes, white Dragons, bruh.

Speaker 2:

Nah I was into everyone, so I want you to understand that money talks heavily. That's the reason why I only have seven sets right now.

Speaker 4:

Wow.

Speaker 2:

That's why I haven't hit JB up yet on commissions, because I know, because here's the thing I still don't have a dice tower yet.

Speaker 1:

Real talk, I got you, I'll make one for you, neither do I.

Speaker 4:

I got y'all. I got y'all wait, what's the dice tower?

Speaker 1:

yeah, the most satisfying sound you ever have you drop dice into a tower to where, instead of just rolling in your hand, you just roll into the tower.

Speaker 2:

That, um, pretty much rolls the number for you and you get special depending on like how you have like right now you know, me and jb, we're still working on blender trying to get this 3d modeling game on so you can specialize your tower however you want to. I've seen towers that's a set of books where you drop and they bounce from book to book to book down to the base and I'll do it any color you want, I'll make it.

Speaker 1:

I'll even make it glow in the dark right, I haven't seen one.

Speaker 2:

That's a skull, where you literally feed the dice into the skull's mouth and it rolls out to his belly like that's fire, that's freaking fire you can have like all different.

Speaker 2:

Yeah, like, there's so many options, you have so many options of what you'd like. You can specialize the dice tower based on how you want to be as your person. So there's some people who have different dice towers depending on like which character they want to play as. Like, if you want to play as an undead warrior, if you want to play as a barbarian, something might go on right, like have.

Speaker 8:

Uh, that's going to be basically in arachne, so it makes to be a centaur only, instead of a horse, spot bottom and a spider bottom and I thought it was dice over halloween, that was clear. It had like red swirls and had little spiders in them, so I got them specifically for that character.

Speaker 1:

Very creepy for the dice Y'all just remind me. I 3D print miniatures too, so I can do spiders, whatever y'all want.

Speaker 2:

Hey, hey, while we're here, I just want to mention something really quick and forgive me, I know you have a question, jb. I just have this one. Something really quick and forgive me, I know you have a question, jb, I just have this one to really mention. I understand. I'm under the impression that Tuck and Mira Jane have no idea what dice jail is either. Oh Lord.

Speaker 4:

Absolutely not what is that?

Speaker 9:

It's like going to jail on a number and you end up for three rounds.

Speaker 1:

Is it no, no, no. Dice jail is when you have such terrible luck with the dice that you use that you just don't use it anymore.

Speaker 4:

It's like bad luck on dice you need a different one.

Speaker 1:

Yeah, it's like, you're like, nah, you're bad luck I need to get some different dice.

Speaker 4:

Oh yeah, yeah, I do that all the time. Cleanse the dice.

Speaker 7:

Okay, you have to cleanse dice if your DM touches them, because they get DM cursed.

Speaker 8:

Oh yeah. Freaking dice.

Speaker 5:

That is a fact right there. That is a huge fact, people who let DMs touch their dice. Are the same people who say that stop signs are optional?

Speaker 1:

It's like the same rule as never let anyone else wear your helmet, like your motorcycle helmet and shit.

Speaker 6:

Same thing as that, don't put that juju on me. Some people get very possessive slash, paranoid about their dice. I just use breadslides. That's me Just funny. I'm so paranoid about my dice Yep.

Speaker 2:

Just funny. I'm so paranoid about my dice. I want you to understand. Each of my kids have their own set of dice. So I'm like this is yours, this is yours, this is yours. And they get heavily possessive. Let any one of my kids pick up the wrong bag. They're like daddy, I want to get my dice. I say, yeah, let's play a game.

Speaker 8:

They pick up the wrong bag. The other kid no, that's mine, that's adorable.

Speaker 6:

You do get very possessive over certain sets of dice. It's just, no one else is allowed to touch it. If they touch it, it's.

Speaker 1:

That's why I have my metal dice in a metal case. Y'all can touch the other dice. I don't care about the other dice, but leave the metal dice alone.

Speaker 7:

Just make sure the edge is sharp.

Speaker 8:

Yeah, they have some very sharp sides, specifically called sharp edges. Y'all know the whole meme about stepping on a.

Speaker 1:

Lego.

Speaker 6:

Wine dice yes.

Speaker 1:

The whole thing about the meme where you step on a Lego like try stepping on a D4.

Speaker 8:

Yeah, the call drop of metal.

Speaker 7:

So I want to carry bags of metal D4s for protection.

Speaker 2:

That part. Those things are like jacks. They're like like the jacks. Yes, it was horrible. No, no, I want you to understand the funniest thing. This is actually something I know Tuck would absolutely love. I want to know. There are so many different varieties of dice now. It's no longer just standard dice. I think the most recent dice that I've seen now is the one where it's the Russian roulette dice, whereas, like each bullet is, it has a different set of sides onto it.

Speaker 2:

That's a dice and you just roll the bullet I saw that okay that thing was so sweet and it comes in its own revolver too, so you literally just pull out the revolver. You'd be like it's time to roll and pop your revolver and then just drop your dice and roll it. Your bullet dice and roll and I was like, oh wait, that's kind of sweet. Wait a second. It was like a play, like it made me want to play a western campaign. I was like shit, I'm about to play a western campaign.

Speaker 4:

That's my life y'all know what.

Speaker 1:

Y'all just brought me to my next question. If y'all could have one magical item in D&D, what would it be?

Speaker 8:

Oh, the third one.

Speaker 1:

Yeah.

Speaker 8:

Oh God, like for my character to have, or for me to have To have, irl.

Speaker 1:

You can have it both ways.

Speaker 9:

I don't even know if it exists in the game, and I know what I want, what I mean depending.

Speaker 4:

I'm trying to kill you Really, you got a magical item that's a spell, yeah, it's a magical item, I mean I guess you can have a scroll, a magic scroll that teaches you the spell.

Speaker 2:

I guess.

Speaker 9:

Yeah, I'm trying to kill all my competition, I don't know. Okay, I resort to murder. Listen, though, if I was in Harry Potter or something like that, I don't need to know one spell, it's unblockable. I heard a murder hobo.

Speaker 3:

Yeah, I heard a murder hobo. Is there a murder hobo? We don't allow murder hobos up here don't allow murder, murder, hobos murder, hobos, murder, hobos. Get get swept out on site. I want you to know that that's my shoe under the rug. I don't even know what that is in this provider what is a?

Speaker 6:

murder hobo.

Speaker 3:

Let's just clarify that first off for everybody first offhobos are basically those players that literally all they going for is kill, kill, kill, kill, kill, kill, kill. They want to fight everything, even if you give them the warning signs of hey, you're not stronger than the thing that's in front of you. Hey, the tavern keeper is at least level 20. Hey, the tavern keeper is at least level 20. Hey, you're in a homebrew campaign. The very thing that you're looking at that looks like an old man, ain't an old man, Especially with the seven birds on it. I don't think you want to fight that. Nope, I want to fight the old man. Okay, dangerous Bahamas. Hey, I'm going to say boy picture me fight this.

Speaker 9:

Nope, I want to fight the old man. Okay, andrews Bahamas. Hey, picture me as look.

Speaker 1:

Listen, listen, listen, gay, back me up on this one. In Baldur's Gate 3, you almost have no choice but to be a murder hobo, at least starting out.

Speaker 5:

Man, like when you started off in Baldur's gate, you have two options either you you get good and start paying attention to your surroundings and start looting everything. So when you start getting into, like the, the danger, you start becoming really bloodthirsty. Or you're passive, or you're just passive for most of the time and you try to prevent most of the Like, most of the battles, like I think Tuckaholic got there. When it's like when the goblins start attacking, you have two choices you let either everybody else attack and let them deal with it, or you get into it and you become this bloodthirsty Like demon all around.

Speaker 5:

Me, for example Dude, I love Ball, the Demon Lord Ball. Yeah, bloodthirsty as shit yeah.

Speaker 1:

Gotcha, I feel that.

Speaker 2:

I won't wish.

Speaker 1:

I won't wish. I won't wish.

Speaker 2:

Wish for anything. I won't. You just gonna be honest, I won't wish there. Simple For me, it's pretty simple, that's it.

Speaker 1:

Jesus Christ. Okay, that's fair enough. Honestly, I'll keep it simple, like I can't really think of anything Off the top of my head. But you really can't go wrong with a bag of holding, because sometimes I just want to put extra stuff in there and just in case, and if you really need to know about it, it's good to have that emergency black hole.

Speaker 5:

If you know, you know Me personally since you know you know Me personally, Since you know I love playing monk. There's one in Dungeons and Dragons that I've always wanted to have.

Speaker 5:

But, I never got the opportunity To actually have it. It's called the blood fury tattoo. It's like Semi hard to get Because you have to go to a certain place and talk to this. It could be either an orc or it could be somebody completely different. Um, this increases any damage output from any monk and me. If I were to have it, I'd just run through everybody. And if I were to have like those spring loaded boots that you can find in D&D, then obviously you know how monks have a lot of acrobatics. If I were to have that mixed with the tattoos that, granted, they glow when you start using them. This just fucking Imagine. You're fighting yay, let's put a dragon in there, fuck it, let's put a dragon. You're fighting a dragon. It's an undead dragon and there's a lich right behind it. You'll smack yourself in the chest. A dragon, it's an undead dragon and there's a lich right behind it, bullybully. You'll smack yourself in the chest. You'll put some radiant gauntlets on and you'll be like I got this.

Speaker 8:

Yeah, now that you've mentioned it, yeah, magical tattoos would definitely probably be both ones that have effects and just general, like moving tattoos would be really cool. Like I've, I want to get a sleeve of a mermaid, like in um in seaweed and stuff, and that would be so cool. Just have it like moving, like like it would in the ocean and stuff and like have bubbles and stuff, like. So, yeah, magical tattoos, I think that would be pretty awesome. So if I start for magical tattoos it.

Speaker 2:

I think that would be pretty awesome. So if I start for magical tattoos, it's like Sai from Naruto Everything he draws comes real type thing, Just letting you know.

Speaker 7:

I want the magic pen that makes them all.

Speaker 4:

Oh yeah.

Speaker 7:

So anything you wanted, you could draw.

Speaker 1:

Yeah.

Speaker 6:

I don't know. Irl ring of substance would be kind of nice. Never have to worry about eating again. Yeah.

Speaker 1:

Fair enough, that's true. All right, you know what? Let's go ahead and get into another good question Preferred class. And let me start by saying this point I prefer clerics because I am getting so fucking sick of people saying that clerics are just healers. No, the fuck, they're not. They're like a one-man army. If you're smart like bro, I've built a war cleric to a point to where I can summon constructs. I can heal, heal people, I can fucking use inflict wounds to deal massive damage. I can. As a war cleric, I can pretty much wear any armor and wield any weapon. I am not just a healer. I will fuck you up In the words of the NJ from.

Speaker 2:

Team 4 Star you don't fuck with a white mage. Yeah, exactly.

Speaker 9:

When you say healer, do you mean like redo of healer or the wrong way to use healing magic, or like Wrong way to use healing magic. Oh, okay.

Speaker 4:

I have a question.

Speaker 1:

Go ahead, go ahead, mirajane.

Speaker 4:

What are the classes? How many of them are Go ahead? What are the classes? Okay?

Speaker 9:

How many of them are and which one is the best one for me.

Speaker 4:

Look, I'm about to tell y'all.

Speaker 3:

I'm about to give y'all some answers.

Speaker 9:

You get to choose your class.

Speaker 1:

You get to choose your class.

Speaker 9:

Before you answer that question, I got a question that needs To be answered about that question. I got a question that needs to be answered about that question. Okay, when you first start, you choose like your design, like human or like elf or something, and then you choose your class. And then you choose your class right, just like a video game.

Speaker 1:

Pretty much a video game. Pretty much, it's pretty much a video game on paper.

Speaker 4:

Because your race can define your class. Like some races, can't be certain classes right, right it depends on your race.

Speaker 1:

It depends on your race.

Speaker 2:

Because, a DM can do that.

Speaker 9:

Oh yeah, how about that same thing? Do your race only have specific classes too, yeah.

Speaker 2:

That really depends on the game that you're playing. Like I put in this aspect here is the fact that, like, one of the most popular things about homebrew is the fact that some people will make anything into a character. Some people go into a campaign and they literally play a shrek. Some people will go and they'll fucking play as a power ranger. Um, like, yeah, like all three.

Speaker 9:

When it comes to all three of them, sounds nice right like there's um, I have to find what the app is.

Speaker 2:

I had just signed up for it, but it costs money, so I'm not onto it like that but it's one where it's like hold on.

Speaker 1:

I gotta say this, I gotta say before I forget in my homebrew it's gonna be open world, obviously, but there's gonna be one caveat that's going to be very interesting for some of you that like the Horde and shit. Let me put it to you all. Like this If you are a fan of Shaolin Showdown, you're going to love my campaign Ah.

Speaker 7:

As long as it's.

Speaker 4:

Shaolin Showdown not.

Speaker 1:

Shaolin.

Speaker 9:

Chronicles.

Speaker 1:

Wait, hold on, Cook what you said.

Speaker 2:

I said as long as it's Shia LaBeouf Showdown and not Shia LaBeouf.

Speaker 1:

Chronicles. I did not like this. Oh no, no, no, Showdown, showdown. I know, I know.

Speaker 2:

But you said you want to play as Uncle Ruckus. Okay, I mean you can, but what would?

Speaker 9:

you, I want to say out-of-pocket stuff, the whole time oh boy, so I'm going to assume that.

Speaker 2:

So I'm going to assume a bard per se, but instead of like music you're just going to be going into like slurs of everything.

Speaker 9:

No, Uncle Ruckus had that one album Ew.

Speaker 1:

I mean hold on, let's stop and tell from being multi-class into bard and monk, because I know he wants to be like a fast character. I know he wants to.

Speaker 9:

I'm all about speed and power. That's it. I don't care about. I don't care about Defense. I don't care about none of that. What's the name of that anime? I started watching Shangri-La, shangri-la, yeah.

Speaker 1:

So I care about speed and power anime, I started watching Shangri-La, shangri-la.

Speaker 9:

Yeah, that's why I care about speed and power.

Speaker 1:

That's it, okay, hold on. Hold on, I know you're an Avatar, the Last Airbender fan. So I'm telling you either go way up to four elements or get some magical tattoos so you can become the Avatar.

Speaker 9:

Yeah, I would love to be the Avatar. That would be amazing. Be the avatar, that'll be amazing that's what that's.

Speaker 2:

What I'm saying is like there's a um it was an app that I was on for a little bit that actually has like nothing but a bunch of different homebrews and it has different classes. So they actually have specific uh campaigns that are avatar, last airbender, marvel, um, where you want to play as any type of marvel character as well by the way, angel cat yeah, so, yeah, it's like we come.

Speaker 2:

So when it comes down for that class question, it really just depends on what you want. Like, how is your dm setting up the game for you? If it's setting up standard, you can give you the standard classes, but because we're talking about a game of freedom of imagination, it's not really much in standard. You're gonna go by whatever you like. You discuss it with your dm beforehand. Hey, dm, what type of game is this like and what am I limited to? Are we playing just based upon standard book guidelines?

Speaker 9:

or am I more?

Speaker 2:

open, or I want to try to build my character based on something I might know of or something like that.

Speaker 4:

So it's like Incorporate, like mythology and all of those things to your character.

Speaker 2:

Yeah, and be scorpion or raiden Reptile. Technically, mk1, the newest Mortal Kombat reptile, is an, is anamorph like it's really a druid, if you want to be honest, but or kind of reverse druid. It turns into a human or it has human-like skin, as it's a normal, as its transformation into it. So I mean, if you're going to put in that little aspect, that even then you can still technically play a mortal combat game as reptile, so they're Reptile. He's multi-class as far as Druid and technically I guess, rogue for Ninja or even just Ninja if you're playing. I didn't want to necessarily say that because I know I didn't want to necessarily bring up 4th and 5th edition, but just saying you can play as a Ninja or something like that too.

Speaker 8:

I definitely recommend crap guide to D&D from Joe Cat on YouTube. Like obviously those are more, you know he's just having fun, but it does give you some information on what the classes sort of do if you like, like in a loose fun, funny way.

Speaker 6:

Yeah, he's good at getting a baseline.

Speaker 8:

Yeah, exactly, and he like his role in the cleric when JB was talking, saying his favorite class is cleric and he's because it's. You know he's tired of them being seen as just healers. Jokat goes into. You know, they can be. They are much more than just healers. The entire team of them call the A-men just healers. An entire team of them called the A-Men yeah, the A-Men, and have them knock down the TMS door.

Speaker 1:

Give yourself a sword, it's like when Joe K explained how, oh, if you have a squad of four clerics on a team, you have to throw like 20 black dragons at them Just to balance out the game. Yep.

Speaker 6:

I think, it's hard to answer the question on one of the classes because there are quite a few canon ones and then it's. Are you doing Like my dad? He does both D&D and Pathfinder. So Pathfinder has classes that D&D doesn't have. D&d has classes Pathfinder doesn't have.

Speaker 6:

And we also homebrew some stuff up, and there's also subclasses, like right now I have a Nightmare Dread and that's not in D&D, has classes Pathfinder doesn't have, and we also homebrew some stuff up, and there's also subclasses, like right now I have a Nightmare Dread and that's not in D&D.

Speaker 4:

Okay, so I'm getting it. So homebrew is like a character that you just kind of throw together, kinda yeah.

Speaker 6:

Usually based on something that pre-exists, but then you play around with it as you like.

Speaker 1:

Pretty something that pre-exists, but then you play around with it as you like. Pretty much like we were saying how the rule books are just guidelines, where, once you get the idea of how D&D is played, you can just pretty much make up whatever you want, as long as you can explain it in a logical sense.

Speaker 6:

Pretty much the only limitation of D&D truly is your imagination.

Speaker 2:

Pretty much, at any rate, class in my game I'm three gullens in a trench coat so I would say even this I don't, um, you do have to wind up paying if you want to try to like make more, make multiple characters, or if you want to like do, or if you actually want to join the online campaign. But if you just want to leave so you can have an idea of you, can get like a free book to kind of read or even just like practice creating a character. There's an app called dnd. Beyond that I had downloaded before. I always like, whenever I see some apps that's recommended, I like to check them out before I recommend it for other people.

Speaker 2:

Um, so it's one that's like hey, just download the app and then just create a character. Like it'll show you how you can create a character with ease. It'll show you depending on, like different standard classes, because all these are based on standard books. Um, so it's like it'll help you to create a different character and show you how, like each like race has different things. Like, let's say, you want to go with the Dark Elf.

Speaker 2:

Dark Elves have some limitations when it comes down to light or different things like that. So it's like you're going to have certain modifiers that are going to be negative and some that are going to be positive, and so it'll give you an idea of how you had mentioned before. Sometimes some races have a set level of classes, or even if you choose a class, it'll even modify your character even more, depending upon what they choose per se. So it's like it'll give you an idea how to practice rolling out a character. Or if you do wind up joining into the game that talos is making right now, he'll probably he'll also walk you through how to like roll the character as well too too.

Speaker 1:

Or, you know, you can just be like Saitama and I and also just play Baldur's Gate 3.

Speaker 5:

Yeah, that'll definitely work.

Speaker 2:

But if you're like me and ain't got money, hold on.

Speaker 1:

I'm just saying, if you have a PS5, an Xbox Series or a PC, just play Baldur's Gate 3.

Speaker 4:

It'll just give you an idea real quick. It's not on PS4?.

Speaker 2:

No, it's only on PS5. That's what I meant about money.

Speaker 1:

It wasn't just about the game itself.

Speaker 2:

It wasn't just like, oh, $60. No, I only have a PS4.

Speaker 1:

It's only on.

Speaker 2:

PS5?.

Speaker 1:

And there's still $400 and something You're in-game consoles.

Speaker 7:

Oh, I didn't know that. I find the online applications are too restrictive for character classes and races for me to use with my game. I also don't like 4th edition and 5th edition because they put too many restrictions on what you can do in the world you can have true a lot of those restrictions were.

Speaker 2:

I think that when I had read before, it was like these restrictions were put into place to try to make it more, uh, balanced, because some people were complaining about doing other games or going to other dms. They didn't like how those were felt too complicated or it felt too difficult, and so they put those restrictions to try to like, put a thing into it. But then the thing about it is is that even though we have all these new additions, most people still either still play on older edition style or they just do homebrews Cause they're just like, eh, they don't care for it. So it's like you pick and choose your poison. But no, again, it's up to your DM. Just talk with them. Talk with your dm, him or her or they, whoever, whoever your dm is like, just talk. Hey, what is your game, what? What do you have like, what are you trying to do? And let them know. Hey, this is my first time playing. I have no idea.

Speaker 2:

This is what was recommended to me. Uh, I was told that you were to. You were a good dm. Obviously, if you mentioned italos, we're hyping him up. Hey, this was your good team. Obviously, if you mentioned to Talos. We're hyping him up. Hey, this was your good DM. I'm going to say hey, this is my first time. Can you show me the ropes? Absolutely, we're going to show you the ropes. And then also, one of the best things I learned for D&D is the best way to learn is great to ask questions, it's great to have and things like that, but the best way to learn is to just do it, like how tuck learned the hard way straight off going into the game and was like hold on, I had to redo this. I didn't. This was not the way I thought it was going to be. Again, that was my very first game, my favorite game. Again, I died falling off a tower because I was being stupid. That's just what it was that was my very first game.

Speaker 2:

Like I learned that the hard way. So it's like but that's like what makes it fun. You start learning these things and then you just start remembering it and it's just like playing any other game. Like you play a video Game, you just like, oh okay, I'm doing this. And like, oh well, that didn't work. Well, I went the wrong direction, that didn't work out. Okay, I'll try again. Instead of responding, you're responding with a different character. But either way, still don't get too attached to your characters. Like a comment got killed here.

Speaker 7:

It's like who's going to be dead. Jumping from DM to DM is like learning to play EverQuest and then trying to play EverQuest and wow, this is true.

Speaker 6:

Carry over, but.

Speaker 7:

It's a totally different game with a different DM Always.

Speaker 4:

If you were to do one of those pre-made campaigns.

Speaker 6:

It will never be played the same way twice.

Speaker 5:

Nope, never, never.

Speaker 2:

Pretty much, because it's all the luck and the dice. Your dice will roll whatever you, whatever it wants to roll. Don't say whatever you want to roll.

Speaker 7:

DMs rule differently on things.

Speaker 1:

Speaking of DMs and campaigns, do y'all prefer to play a serious dark campaign or a more lighthearted and comedic one Dark?

Speaker 5:

Absolutely dark, dark, dark. I want murder, I want betrayal. I want the world to fear the crap out of me, because you know what? If they didn't fear me, then they're gonna do it now.

Speaker 8:

I like a good mix of the two yeah.

Speaker 7:

I feel that I'm scared to be happy.

Speaker 4:

Yeah, it'd be fun to start with a comedic one, because I just want to go balls to the wall.

Speaker 1:

I'm gonna do a slow burn to where, no, we can have fun. I'm gonna let y'all have fun. But I'm gonna let y'all have fun, but I'm gonna, um, pretty much tempt y'all to progress in this story to a point to where it's gonna get darker. Think of it like made in abyss y'all ever heard of, y'all seen made in abyss?

Speaker 2:

I have again. You know, I know of that, just hadn't seen it, but you know that.

Speaker 1:

Okay, cute, very cute art style. And you're thinking, oh, this little girl's gonna travel down to this abyss to try to find her mom, because you know she was a famous explorer, she traveled to the depths of the abyss and whatnot. And as you go deeper and deeper it gets darker and darker and to a point to where it gets kind of sad. It gets really, really, really sad, like the.

Speaker 7:

Yeah, there's other factors in the game. It's like if it takes two years for a character to get to level five, playing once a week, I don't want to play in that game at all.

Speaker 1:

Right, absolutely not yeah, it got me fairly fast paced to a point to where I'm not trying to have y'all play this campaign for years and years, if anything. I'm trying to get this done within three to six months and, depending on scheduling, because you know we're adults, we might have something going on, so I can understand we're not gonna have every freaking night to play this game. But I'm really trying to get this done within three to six months.

Speaker 7:

I'm not trying to I mean the game doesn't even really get started until you've reached level five. So I mean, if it takes you two years to get there, it's like you haven't even started the game yet pretty much and then there's a multi-classing and then the selections that you gotta do and what abilities you want to choose.

Speaker 2:

Now and it gets tedious but, but it gets fun once you like, you're enjoying it, like, if you're enjoying it, it's going to be fun. You're going to be like, oh, I want to try this, and then like next time I want to try something different, and things like that. It's like right now, let me see how far I can get with what I've chosen right now, type of thing. And, of course, depending on your dm, they're gonna have fun on the fact that maybe you chose to go like this direction and they're like oh, awesome, that's actually everything, actually opposite of everything that I specifically wrote.

Speaker 2:

So you're gonna have a good fun, hard-ass time fighting these monsters that's coming up against you and it's like it's just gonna be still a whole lot of fun because you might work it out different ways. Um, like, I would even say more like uh, just like, as far as like random things, I'm trying to think that I know I can associate what I know, you know of like in pokemon. So you know how you pokemon, you pick your starter character and then your rival picks the exact Pokemon that counters yours, like almost perfectly per se.

Speaker 5:

Yeah, the opposite.

Speaker 2:

And so it's like how are you going to traverse to that? You're now going to fight. You know you're going to fight this person multiple times throughout this game and they're always going to have their Pokemon's going to be at a higher level than you or even if they're lower level, they're always going to have their pokemon is going to be at a higher level than you or even if they're lower level, they're always going to have that critical advantage against you. How are you going to strategize and work through that? And that's some of the most fun things that can happen to be in dnd is your dm being able to put those challenges through you to make you think about how it is you're going to do stuff and it makes you question, like different things that go into there.

Speaker 2:

Your, your DM will make a game where, literally like most video games, everybody explores. Everyone loves to explore, find random items. I still do it. Anytime I pick up a new game, I walk around trying to find every single item that there is out there, like I search everything. Some DMs get so aggravated about that, but some DMs like that because it's important to know your surroundings and shit like that.

Speaker 2:

Um I will keep rolling perception right and I'll keep rolling perceptions until I get a good perception to notice something. So I'm like I want to check again. I want to check again. You get a good perception, there's still nothing there. Okay, there's nothing there, but I keep rolling low and you don't see anything. But I roll low. I need to try again. Like I don't like this.

Speaker 4:

I feel like I'm missing something so you're telling me I can be perpetually nosy?

Speaker 2:

look I'll put it in this aspect here it can get you in trouble too.

Speaker 2:

But true, true, look, one of the funniest stories I was told was uh was outside xbox because they have their own dnd campaign to do and it was like a story that they were talking about. They actually did a whole video of top 10 like funniest moments in their campaign, and one of the things that dm specifically talked about was say he got so aggravated because they were so perceptive about the fact that in their perception, the dm specifically mentioned that you don't see anything in the room. The room seems empty, minus like a rat just scurrying by, and they were so hyper fixated on the rat. They're like we need to catch this rat.

Speaker 2:

This rat might be important and the dm kept trying to deter them that the rat is not important, but apparently the rat winds up being the person, the missing person, that they were looking for. The missing person was put under a curse that got to turn them into the rat, and so the dm had to rework out stuff all the time because they were just that perceptive. They was like you were supposed to ignore the rat and not find out about it until later. They're like no, I know you and I've played plenty of video games. I know for a fact that if you mention this, it's going to be. Was it like Jacob's gun? Like, if you show it, it's important. So if you mention to me that the rat scurried by that rat is important, danny.

Speaker 7:

I have a question to throw out there, if you want Go ahead.

Speaker 1:

I'd like to be here from Talos Okay.

Speaker 7:

As a DM, I always start every character with at least one magic item. Yes, and every combat has a chance of dropping magic items. I know DMs that don't want any magic items to start in their game and they try to keep the minimum number of magic items. How do you guys feel about abundance or lacking in magic items in a game?

Speaker 1:

This is why I'm doing my homebrew the way I'm doing it, to where kind of like challenge showdown, except everybody starts off with one magical item but you can do like a 1v1 to see if you can take that magical item from them when I kind of order. But you know, just an option. But essentially I want to be fun enough to where y'all can have fun using these magical items, exploring all the different mechanics and whatnot. It's not going to be a total grind just to get to like level five or level 10, like I'm gonna make you work for it by the time you get to like level 10. But for the most part I'm like ah, I want, I do. You want y'all to have fun times in order to like experience dD in order, instead of being like in those campaigns where it just seems like it doesn't even get fun and you're only at level 3 but uh at level 3, you should be able to craft some magic stuff too yeah, right, that's why I'm kind of glad Artifacts is kind of a thing.

Speaker 1:

But that's just me, that's me. Now, tellos, what's up.

Speaker 3:

Cool, cool. So I want to give y'all something really quick to listen to. Really quick because, like I said, I'm currently doing my campaign right now, while we're having this discussion. I'm currently DMing my campaign at the current moment. Now, as I told y'all before, they're getting ready to go through a restart, they're going through an entire restart and, mind you Right, even though I have them on Over here On Discord which, by the way, they can't hear y'all, but I'm going to tell them that y'all said hello Currently.

Speaker 3:

I don't really hear with them what they're going through, since they're going through a reset. They just now met the BBEG and, because of how things went, the BBEG is now making them reset everything. He's forcing their team leader, who literally pick from their bags a weapon, is now making them reset everything. He's forcing their team leader to literally pick from their bags a weapon One weapon because they multi-classed and, since they're basically going to be restarted, they're only going to be able to choose one weapon. They have to. Currently, the other players are having to convince the party leader to pick the weapon that they want him to pick, but he also knows that they may not get that weapon because, as has been said, if you just go based off of what they want rather than what they need, it is going to get removed.

Speaker 3:

So yeah loving this, loving this fun time.

Speaker 1:

Gotcha, okay, okay, ah, oh yeah.

Speaker 2:

If I could mention, I did want to add on to as far as the magical items into the campaign. I actually very much enjoy having magical items because they offer such more variety as well too. Like you already have one thing as far as being able to choose your path for your character and how things go, but a lot of times, also having that magical item, it really could show for your character how well you could strategize how to do things. You can have a simple magical item that all it does is just enhance your strength, but being able to use it at smart moments. It reminds me for me I'm going to make a Dragon Ball Z reference like Vegeta, how literally being smart into whether or not his Super Saiyan Blue was going to immensely use his energy or not, and so what winds up coming into the case is is that he knows using super saiyan blue will give him immense strength, but it uses up more energy, so he will switch back to just super saiyan guy you know the red hair and so he'll switch back and forth as needed. Therefore, like throwing off his opponent, you know, making him confused about how he's going to do so.

Speaker 2:

Strategizing using your items to when you absolutely need to use them. So that way, your opponent's not not going to say they're not aware. They're obviously aware that you have, but they're not going to be aware. When you're going to use it, um, or even like, did you use the kaisen with cursed energy, cursed techniques, you're not just spamming it out. This is not just a spammed ability that you're going to keep using over and over again.

Speaker 1:

or like no bleach to see the tin show but like, unless you have, like hand trips or what you know, like you can use those spells for free, yeah true, and so it depends on your item.

Speaker 2:

So it's like strategizing what you have and it's like you could get something simple. And you may think, like some people think, like I got a short end of the stick, this is like it's not going to do nothing, and you're like no, this actually was a fantastic like item as long as I'm using it smart, as long as I'm being creative in what I do. Um, as far as, like, having an item for every single fight, I like that. Um, I have had I have actually played a campaign where it wasn't every single one, but like every other one, so you would kind of look forward to it. Um, also into that as well.

Speaker 2:

You're like, okay, this fight, I'm not gonna get a magical item, but we still get the experience and it still helps with the story building and, you know, also can really depends on how the story goes, like how much fun you're having. Like is it still beneficial as well too? Um, my only thing for me is that I have been in a situation of having too many magical items that I forgot what I had and it was friendly tip to new players please keep up with your character sheet, please keep up with everything you write down please do, because the last thing you want.

Speaker 2:

I think this was like a joke. I saw the video. Uh, viva, la viva la vega, something like that. I forgot what their channel name is, but they do all like the different gaming and stuff um videos where literally they dude forgot that he had a ladder not even a match guy, just a regular item general. He forgot that he had a ladder in his inventory. And they came across a part in the campaign where they had to climb over a wall and it's like dang, there's no way for us to get over the wall. It's like we can't go around. There's a fort, there's a deep forest. That way we can't really traverse through. There's a moat over here and neither of us can really swim with how much armor and stuff that we have and how many items that we have. And it's like dang, I don't know how we're gonna get over the wall, I don't know what we're gonna do. And it's like they completely forgot that they just looted this dog on the ladder from um, shout out to our mutual friend hidden ninja.

Speaker 1:

Uh, y'all might know him.

Speaker 1:

I know tuck, maybe uh, mirror, j might know hidden ninja, I'll tell y'all later, yeah so you know he did a campaign with us and he gave us the items that we needed to complete the campaign. But we were so busy getting lost in the sauce we completely forgot that he gave us items that we needed to use to complete some of these riddles. Now this makes me segue to a question that I have. Do y'all prefer uh campaigns where there's like a bunch of puzzles and riddles, or do you want a straightforward combat um quest? You know I need a balance.

Speaker 2:

I have to have a balance because let's be let's be honest onto this. Like tomb raider, uncharted, some of the games were hit and miss because of some of that same aspect, and even resident evil is kind of the same thing. Like they have all these. Like you're right into the action, then all of a sudden you're caught by a puzzle and it's like is it a well-placed puzzle? Does the puzzle really kind of help challenge you, you know, and things like that. But if you're having like too many puzzles, it completely eliminates the fun. You're just like, oh my gosh.

Speaker 9:

I definitely concur. At times, god of War, I want to figure some stuff out, but simultaneously, like Kratos, I'm trying to bust somebody's head too.

Speaker 7:

I have to say, with riddles and puzzles and things like that in the game, you can't let them be stumbling blocks, because sometimes the character is smarter than the player and you have to allow them to roll with the character, whether the character figures it out, even if they, if the player doesn't. So you have to balance out puzzles and riddles. You can't like, oh, the only way you're going to get through here is if the player figures all this out. Well, the player's not the one who's going through the maze, the character is. So there's that balance where you've got to allow. Why do you have diplomacy if you're going to require that the player gives a good speech? Why do you have intelligence if you're going to require that the player figures the riddle out?

Speaker 2:

true requirement, versus like making it part of it and you're enjoying your character. But yeah, like if your character rolls like a natural 20 on perception and you happen to know, hey, you happen to know this, this and this item and your player still has to piece it together to figure out how to move forward and your player can't. But it's like dang, you know you're literally playing as an arch wizard. How the heck is he not knowing this? Like dude, you're old as hell. You got this information.

Speaker 1:

You've had years it feels redundant when you think about it.

Speaker 2:

It does, but it's usually that also falls mostly into the DM as well too, because the DM is the hardest role. I think the closest that I know I've mentioned this before closest that I've come to being a DM per se is I'm writing. There's one of the stories I'm writing. I have an entire story already mapped out, but I specifically base everything on my set of dice, like I have one. One of my sets of dice is specifically for this story. So I'm rolling out attacks, I'm rolling out things like that, rolling out initiative um based on how these characters are.

Speaker 2:

And I tell you, this is immensely difficult because, based on my role, my characters have died like halfway through the story, have not made it to the final boss, so I keep having to change some stuff. I'm understanding why critical role had to make um, this show so different, because it's like yeah, no, the nat ones are still real and like you gotta augment a lot. But it's one of those things like that's the closest I've had. But it's also one of those things of like you really gotta let your character be, your character, like let them be.

Speaker 1:

I'm sorry, I'm sorry. I got to say this. There's just something about nat ones that just make dms horny and where I'm like well, well, well, it looked like someone messed up. Really, how am I going to punish you now?

Speaker 2:

someone messed up. Really, how am I going to punish you now? We have two DMs right now. I'm actually curious how do y'all feel about that one? What does it do for you?

Speaker 1:

Well, as a player, I'm sweating bullets. As a DM, I got some sorry thoughts for you. It really depends on what side of the table you're on.

Speaker 7:

I didn't do punishments with Nat 1s or stuff. I haven't really played them out until recently. Nat 1s, it's like okay, so you swung, you missed, you dropped your axe or something simple, these things where, oh, you rolled a nat 1, well, we're going to have you fall into the ninth level of hell and whatever. It's like no, that's not. The nat 1 is a critical failure. It's not a circus act.

Speaker 2:

It makes me really think of my little fall off the damn tower from a Nat 1. I feel like maybe I should have just got bit and then alerted the guards. I didn't necessarily have to fall off the damn tower, but you know what? That's old news.

Speaker 7:

I'm not going to kill a character for a Nat 1.

Speaker 2:

Yeah, it was one of those hard lessons they wanted to teach me same question how do you feel about Nat 1's?

Speaker 7:

who.

Speaker 1:

Talos, the one that's in the middle of his own. I'm getting busy right now, so it's okay. Yeah, what else Is there? Another question that I got? Okay, I got one. If you could have any creature as a pet or companion in D&D, what would it be?

Speaker 5:

The giant Siberian tiger, the white Siberian what was it? The great white Siberian tiger? Love it would want, it, need it.

Speaker 4:

I'm going to be honest with you. He turned into an ultralisk.

Speaker 7:

I'm going to just be honest and say none, I love animals. But I'm going to be honestralisk.

Speaker 2:

Ooh, I'm gonna just be honest and say, none, I can't Like. I love animals, but I'm gonna be honest with you. When it comes down to D&D animals, I I pass on that one. Why, what's up? It's just it reminds me of Pokemon. Like, look, here's the thing about it. Remember Pokemon? And everyone knows the anime is so cutesy and shit like that. No, read the manga. Understand that these pokemon fully change the earth itself. The person does earthquake. That doesn't just all of a sudden affect that one pokemon by itself. No, it shaped the surrounding area.

Speaker 2:

When this fireball, it destroys everything. That's why I like Final Fantasy XV. When you used an attack, it hits your allies as well too. You're like, hey, I'm hitting a giant fireball. Guess what? This fireball exploded. The vicinity. All of my characters, even though they're not necessarily taking, burn damage. They didn't do that for Final Fantasy XV, but it interrupts their attacks. They're now vulnerable to be attacked because my fireball knocked everyone out. I can't see myself being able to take care of a magical creature. It seems like too much responsibility. It's like asking me how could I take care of Jack-Jack if my kid has superpowers like Jack-Jack from the Incredibles? I can't do that. You just really can't do that.

Speaker 9:

You could do it if you tried.

Speaker 7:

Everyone in my campaigns plays multiple characters. Okay, and so adding a pet is just another character sheet.

Speaker 4:

Yes.

Speaker 3:

You mean?

Speaker 9:

there's more work.

Speaker 1:

I mean yeah.

Speaker 9:

When you say pet, define pet though, because, like you know, as an undead king could I get a vampire queen, that's what I was about to say.

Speaker 2:

I was about to say this is not no undead king thing. No, this is you. We're talking about pets as in like a creature that you take care of and thing. We're talking about pets as in like a creature that you take care of and stuff. We're not talking about something that you're going to violate, sir, this is not Druid companions, things like that.

Speaker 1:

I mean hold on Kokigasu, show that to Omni-Man.

Speaker 9:

That is a pet.

Speaker 5:

Damn oh, that's a bird man. We just went from having pets. That is a pet Damn Burn man. We just went from Having pets to slavery. Like what, Bro Slavery.

Speaker 7:

Well, anybody that can Raise the dead, that's a pet too.

Speaker 1:

Yeah, yeah, like I was saying, when Clary's weak he can do necromancy and shit. I can raise skeletons and zombies and shit.

Speaker 9:

That is true. Undead vampire queen yeah.

Speaker 1:

Have yourself a little Vampire queen companion that will just follow you around.

Speaker 7:

Just like intelligent weapons and stuff, your companion might outsmart you and make you their pet.

Speaker 2:

That's one of the other reasons I can't do it. Oh man.

Speaker 1:

It would just remind me of Snowball, from Ricky Morty to where it's like, it grew so intelligent that it just took over the world and just enslaved you.

Speaker 9:

Oh my God, Don't give me flashbacks to that. That was.

Speaker 2:

Now it reminds me of me. Things are dangerous.

Speaker 1:

Oh, that reminds me I did a campaign with Apocrypha, speaking of which, happy birthday to Apocrypha, by the way he DM'd a Rick and Morty campaign there's an actual book, by the way and I got the Mises box yeah.

Speaker 2:

I just spam that box oh gosh, I gotta go ahead and hop off, but I do want to. There was one question I was asked earlier. I never got a chance to answer my favorite class per se for me. Obviously, rogue has a special place in my heart, not just because it was the very first one I played, as it was one of those ones that, like, I've always had this thing of like being the eminence and shadow, even before that anime came out. That was always a thing for me. I like being the person in the background that is able to handle things. I don't mind being the face of things, but I just like being that, that person in the back that's able to handle stuff. That's kind of sneaks around, um, not in a creepy way, but it's like I know what's going on, I can handle business, but otherwise I kind of, like you know, to shy away from things like that.

Speaker 2:

Like you don't need to know, I'm here um but my other favorite one is definitely going to be monk. Monk has always been one of my favorites.

Speaker 2:

Um, I'm gonna go as far back as diablo, back when I played a mutual friend of ours, jay um JB um literally, literally even playing Diablo with him, cause I've been playing with Diablo since we were kids like, since we were like really small, and so it's like monk was always the balance and that was usually like a big thing for me. Anytime I play any game, I immediately jump into like a balanced role, like. So my library here apparently allows us to be able to rent out um ps4 and xbox games. I didn't know that until recently. It's pretty cool. They actually got jedi fallen order and I immediately, when you're choosing what the difficulties they have, the ones where you could choose on whether it's going to be easier to parry or more focused on the story and gameplay.

Speaker 2:

As soon as I saw there was a balance option, I immediately went for that. I didn't care how difficult it was. I always go for the balance option and that's been a thing for me, for even monks. It's always about balance as far as having Because my monk would always level up to being a balance of light and dark, as far as in this magical attacks and things is like. I always love that balance and so monks have always been associated to me with absolute balance, being the perfect yin and yang, being understand that there is good, there is also bad, and keeping that shades of gray, but that's just for me. So those are, like my two biggest things for me.

Speaker 5:

I mean, you can just run a shadow monk and you can basically do that without a problem, because, being a shadow monk, you're both a monk and a rogue and the abilities that you get there are abilities that for rogues, if you multi-class monk, monk or you know vice versa, if you multiclass with one and the other rogues' abilities mix very well with Monk abilities, especially when you have daggers and stuff like that. It complements it very well.

Speaker 2:

See Nice. I haven't had a chance to do that.

Speaker 7:

I'm sorry.

Speaker 2:

You said what a prc shadow dancer on your rogue. Oh yeah, might do that. One definitely see if I can try to do that next time I get to play they don't know where you are, but you know where they are but um, but that's all the time that I have, so y'all can continue.

Speaker 2:

I just want to let y'all know I appreciate being on. I appreciate getting the chance to speak with, like an OG player, like absolutely love that. I love being able to get a chance to talk with some DMs as well too, and this is just so much fun. Thank y'all for having me on this episode and I will talk to y'all next time, okay, alright, man you take it easy, alright.

Speaker 1:

In fact, we need to go ahead and start wrapping this up Anyways. So I have one more Question for y'all and we're just gonna go ahead and hop off Now. What was it? Has playing D&D Influenced your creativity and problem Solving skills outside of the game?

Speaker 7:

How has it?

Speaker 1:

influenced.

Speaker 5:

Absolutely, absolutely. D&d has given me the opportunity Because, let's be honest, I'm dumb as bricks. But it has helped me view things in a better perspective that in some other cases I wouldn't have been able to. But it has built up kind of this sense for me to think better and be very wary of my decisions and my actions, this sense for me to think better and be very wary of my decisions and my actions. So it very much has helped out.

Speaker 1:

Gotcha Alright, Team Leah, y'all got something. How have D&D influenced your creativity and problem-solving skills outside the game?

Speaker 7:

Who'd you ask? Pretty much all three of y'all um oh well, I'm uh, I've written 15 books based on the world that I've created. Wow, really what? How damn my dnd. But yeah, um, I'm also a problem solver, so I, I mean, I did computer support for 30 some years, so uh, I don't know if I can say, dnd helped that, or or um, the skill helped my dnd, but you know right, more like a supplement in a sense yeah, they supplement each other.

Speaker 7:

Okay, I mean, my world is ether world, e-t-h-a-r-w-o-r-l-d. Either that incom. You'll see my page. I have to get everything republished because my publisher went out of business. But, um, you'll see five of the books that I've written out there and tell us um you still there with us?

Speaker 1:

oh no, okay. Yes, I'm still here.

Speaker 3:

I'm sorry, okay um, once again, I'm, I'm in a, uh, I'm in, I'm over here at d as well. So I was trying to balance both.

Speaker 1:

Just one last question for you. Just one last question how has, if it has, D&D, did it influence your problem solving and creativity at all outside of playing the game?

Speaker 3:

So relatively, let me put it like this my, my original dm, my dm is a sadist as such. You threw everything at us. I'm talking about everything tanks, planes, all of you name it. The, the kitchen sink we had it. All Legit We've had.

Speaker 3:

How can I best put this? Think of the water temple from Legend of Zelda oh hell, no, think, think, think. You see how y'all say oh hell, no, really, really fast, think of that. Think of that level of fuckery with puzzles and such, and multiply that times a hundred. I believe I would rather die. I've had to disarm look, as I'm not even I have my character is not even a rogue and I'm not even my character's not even a rogue. But I've had to disarm traps that have sent us through parallel portals to another room on way on the other side of the map. Then having to have to fight something to get a key that doesn't even go to said chest that's in the room, having to carry said chest all the way around to find that key. Come back, unlock it. Come to find out that inside the chest was nothing but a note that says you need to go this way in order to unlock this. Yeah, we've had bullshit, uno momento.

Speaker 1:

Jesus Christ.

Speaker 5:

On the side note, I want to show you guys something. Go ahead. So I had a buddy of mine that gave me stuff from Warhammer since we're talking about nerd shit, I had a buddy of mine that gave me some figurines for Warhammer and he wanted me to paint it. I suck at this, but hey, enjoy. This is a guy from I think it's a Nurgle warrior, whatever the hell. So yeah, there's blood and guts In between here. Don't ask me how I'm painting this. I've never painted these figurines before.

Speaker 4:

Enjoy.

Speaker 1:

Yeah, well, if nothing else, enjoy it. Yeah too. Well, if nothing else like they asked me, oh well. Well, since you're new, I thought it would be a little unfair to ask. But okay, it's helped me immensely.

Speaker 9:

Every day, I wake up in the morning and I piss excellence because of D&D. Yes, it's definitely something new, something innovative that I can learn. It's interesting seeing stark differences between like because you know I'm used to gaming, so seeing the gaming versus tabletop is definitely coming into play and y'all are helping out a lot. I appreciate that. I'm really interested in playing Like. I really want to. I want to legit learn the basics, but also I want to play like in person. You know I learned through action.

Speaker 1:

Gotcha, gotcha. I feel that, well, anybody got anything else to say before we go ahead and close this one out.

Speaker 5:

If you want to get into something else. That's so much fun and we're going to be Covering it next time.

Speaker 9:

I heard about half of that If I want to get into something that's so much fun, drink some liquor.

Speaker 5:

Okay, I do that tonight, drink some liquor, and then what, you know what, and then some magic, the gathering.

Speaker 9:

Oh, for sure.

Speaker 1:

Yeah, yeah, I mean, yeah, you know both of them are Wizard of the Coast products, so that kind of makes sense. But, um, if nothing else, I guess we're going to go ahead and close this one out. I thank everybody for joining me For this awesome Episode of the Zone Podcast and obviously Check us out on social Media. We are on Facebook, instagram, twitter and TikTok. We are doing 3d printing on a whole bunch of other stuff and we got a lot more interesting things in store. But until then, remember to stay nerdy and remember that great things are coming. We are zoning out, so take it easy, y'all bye, everybody.

Discussing Dungeons and Dragons Passion
Long-Standing D&D Campaign Stories
Funny Dungeons & Dragons Roleplay Stories
Understanding Nat 20 in D&D
Dice Superstitions and Paranoia
Fantasy Magical Item Wishlist and Preferences
Choosing D&D Classes and Homebrew
Dark vs Lighthearted D&D Campaigns
Balancing Combat and Puzzles in Campaigns
Discussion on D&D Characters and Pets
D&D Influence on Creativity & Problem-Solving